Pushing further, if you spring for sister games Battle of Moscow and Battle of Kuban, you can combine all three (plus 1Cs upcoming armored sim, Tank Crew ) into a single game and campaign Hardware requirements are heavy, and they arent kidding.
Il2 Battle Of Stalingrad Software Was UniversallyDesigned by then Russian developer Maddox Games (and published today by Russian computer game company 1C), the software was universally hailed for its gorgeous graphics and intense realism.A series of add-ons and expansions made the game a franchise, with the IL-2 Great Battle Series commencing on 22nd November 2014 offering IL-2 Sturmovik Battle of Stalingrad.
I thought it a bit pricey and paid little attention, but then it went on sale, so I decided to pick the game up. I was initially going to pick up Battle of Moscow because it included one of my favorite aircraft, the Polikarpov I-16, but then I saw the Bruce Willis flick Air Strike and said, uh, no. While neither officially or technically the case, from a purely practical sense IL-2 Sturmovik is now part of 777 Studies Rise of Flight (ROF) franchise. If ya cant beat em, join em over Stalingrad When ROF was released it shook up the sim world due to its use of a new advanced game engine called Digital Nature. The Russians took note and eventually decided drop support for their latest IL-2 iteration, White Cliffs of Dover, proposing a partnership with 777 Studios. This happened in December 2012, whereby the merger between 1C and 777 became 1C Game Studios. This is why the 1C logo appears on the ROF Website and why IL-2 BOS has a distinctly ROF presentation. Nevertheless, its clear that 1C found their own CLOD game engine inferior to Digital Nature and this drove the linking of the two firms. Specifically 1C noted. Il2 Battle Of Stalingrad Free And WellBesides being relatively bug free and well-functioning, it has advanced physics, realistic flight-modeling, progressive damage modeling, complex ballistics, detailed environmental modeling, detailed terrain modeling and superb graphics rendering. Above all else it is more modular and flexible than the CLOD engine. It can even support different types of player vehicles from main battle tanks to giant robots. Using the Digital Nature engine will provide users with a well-functioning product at launch that can be brought to market fairly quickly. For the Luftwaffe these include the BF-109 F4, the BF-109 G2, the JU-87 D3 and the HE-111 H6. The VVS (Voenno-Vozdushnye Sily) counters the Germans with the LaGG-3 Series 29, the Yak-1 Series 69, the IL-2 AM38 Model 1942 and the Pe-2 Series 87. Like ROF, other planes that fought in this battle can be added, but they each have to be purchased individually at a cost of 19.99 for most fighters. There are also a couple of playable tanks (yes, tanks) thrown in the game for good measure, for free, but more on that latter. The game can be played against the AI or against other players in multiplayer mode. The entire map over which BOS runs is the actual period map of the Stalingrad front from 1942, 358 km by 230 km yuge, digitized into game format. Il2 Battle Of Stalingrad How To Take OffPlayers can fly individual missions, either drawn from a menu specific to BOS (and including such niceties such as how to take off or land in a crosswind) or quick missions whereby the player selects one of several designated areas on the map and then jumps right in the fight already in the air. ![]() Also available are separate mini-campaigns for purchase at 9.99 each. As an example, one of these is titled Fortress on the Volga and places the player into the cockpit of the BF-109 G2 as part of the German I.JG 52 during September 24th - October 10th, 1942. This is a scripted campaign and includes 15 missions, taking about six hours to play, or a lot more if you keep getting killed like me.
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